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 The progression of GT

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RIP_Joker
Team Member III
Team Member III


Posts : 322
Join date : 2010-07-11
Age : 35
Location : New Jersey

PostSubject: The progression of GT    Sat Nov 24 2012, 01:30

Very interesting segment & opinion (starting from 19:00 minute mark), on racing simulation games, from none other than Tiff Needel of fifth gear. Lets not forget the ol' Tiff was a race car driver turned motorsport journalist, so it goes without saying that his opinion matters. Pay special attention to his critique on the various games he tested and what he said in particular about Forza 4, I-racing & GT5. Once we get the car sound thing sorted out, GT5 will undoubtedly be the most true to life racing/driving simulation period. Running 450pp on ch, 500pp on cs, 550pp on sh & 600pp on ss tires has taught me this lol.

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DeadMansHand
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PostSubject: Re: The progression of GT    Sat Nov 24 2012, 02:29

Sounds like I need to get a copy of Dirt3!!! Lol. I love the off road rally games I've had in the past and was wondering about D3.

Thanks for the info, J. twothumbsup It does seem odd the sound is as poor as it is, but then I prefer smooth gameplay over pretty graphics or big sound. Perhaps it's just a matter of too much data to have it all.

Maybe in GT6? ! Shoot self

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RIP_Joker
Team Member III
Team Member III


Posts : 322
Join date : 2010-07-11
Age : 35
Location : New Jersey

PostSubject: Re: The progression of GT    Sat Nov 24 2012, 15:40

No one knows for sure whether or not GT6 will come out for the ps3 or ps4. I say ps4 because we expect the ps4 to have more capabilities than the ps3. Aside from that online gameplay is still a work in progress for all platforms so a fair amount of lag is inevitable.
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